Battlerager v1.4.0 #
Restriction—Dwarves Only (1) #
Battlerager Armour (1) #
- Additionally, on a Long Rest you can convert a set of heavy armour into spiked armour keeping the original armour’s AC.
- While you are wearing your spiked armour and are raging, you can use a bonus action to make one melee weapon attack with your armour spikes at a target within reach. If the attack hits, the spikes deal 1d8 piercing damage. You use your Strength modifier for the attack and damage rolls, and are considered proficient.
- If your grapple check succeeds the target takes Piercing Damage equal to your Barbarian Level.
Reckless Abandon (6) #
- When you use Reckless Attack, you gain Temporary Hit Points equal to your Barbarian Level. If any remain when you rage ends they vanish.
Battlerager Charge (10) #
- While you are raging and wearing your spiked armour you can dash once per turn without using your action.
- As a Reaction you can move up to twice your speed towards a Creature that you can see if it Attacks a Creature other than you.
Spiked Retribution (14) #
- If you are wearing your spiked armour then Creatures that hit you with Attacks take piercing damage equal to your Barbarian Level.